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Joined 10 months ago
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Cake day: December 22nd, 2023

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  • yeah, and? What are they going to do? Send the DEA after you for growing GMO titties? Gonna hit you with the ATF because you grew hormonally altered facial hair?

    They’ve got shit like fentanyl to be worrying about. I think this is probably the least of concerns, especially considering this is less “drug addiction” and more “illegal prescription drugs” instead. Besides, they don’t get drug money from trans people.

    It’s certainly a potential risk for procurement of the drug legally. But that’s already a problem.


  • im not sure to which scale this is true, but TOR specifically is highly centralized, and by design I2P is extremely decentralized, with most nodes running network routing of other nodes. Not that it’s impossible to do, it’s just a lot harder, and not nearly as valuable.

    A lot of the ways in which people are got over shit like TOR is just skill issuing. Don’t run a drug empire on the darknet and you’ll probably be fine. If you do run a drug empire on the darknet, you better be damn fucking good at opsec, and pretty fucking good at laundering money. And even then you’ll probably still end up fucking it up.





  • it’s all encrypted, and a darknet, so unless you’re routing through exit nodes, or you host an exit node, that information isn’t publicly accessible.

    the other problem here is the “illegal contents” problem, if UPS accidentally ships a human head in the mail, is that the fault of the UPS? If someone mails a bomb to someone else, is that also the fault of UPS?

    Ultimately, there is little to no reasoning as to why you should be capable of getting into trouble, unless you’re storing it, and it’s a very very strict law. But it’s a router, so it shouldn’t be storing anything.









  • i have no clue myself frankly. Realistically, doing literally anything is probably going to be better than what riot claims is possible. I think a fundamental part of the problem is stuff outside the control of the game, the OS already has segmented ram for instance, it’s all supposed to be virtually privatized, that way you don’t get these kinds of problems On the fly encryption would probably help, though they would probably just use shitty encryption anyway. Regardless, if you get something to hook into the game code itself, rather than just abusing memory values, it wouldn’t matter. Because at that point it’s going to be running inside the game.



  • I’m currently working on bot detection for web resources - and trust me, it’s extremely hard to distinguish them from people without some client-side analysis. Sure, you can use behavioral analysis, but you need lots of data and, again, expertise in that. Okay, they have the data - thousands of games played daily. Have you ever seen job listing for “game patterns analyst for LoL”? Again, you have to find someone capable - highly payed experts, who will spend some time testing their theories, with no guaranteed success.

    “How do you separate good players from cheaters? This low ranked player who just got his second pentakill - is he cheating or smurfing? This weird behaviour - is it because of missing fog of war or are they just communicating over voice chat?”

    90% of cheating that is incredibly annoying, that most people tend to be fed up with, is inherently obvious. You get rid of that shit and if someone is within the 99% percentile, then honestly, who gives a fuck, let them try hard.