It sounds cool but LoL wasn’t the only MOBA working on Linux.
It sounds cool but LoL wasn’t the only MOBA working on Linux.
Are you adding it manually or do you have some sort of automation?
I’ve been seeing for a while comments like yours that put a license link at the end of the comment. Can you explain to me the benefits of doing that or is it makes any difference? If I’m not mistaken the content posted on a Lemmy instace adheres to the license that the instance is using.
ActivityPub integration on git remote repos sounds very interesting. Thanks for sharing that, I’ll definetely take a look at Codeberg/Forgejo.
Now I need to consider Gitea and Codeberg. Thanks for the reminder GitLab.
Are you sure? Listing requirements doesn’t mean that a game is getting a Linux port.
What the fuck is the pastebin in the Readme. I’ve just read like 1/3 of that and it is daunting. Please don’t support that person, and I’m refering to the repo owner, that’s literally hate speech.
Maybe the piracy wiki/megathread owner should consider moving it to a Gitlab/Github Page? No ads there.
Or other alternatives like https://codeberg.org/Codeberg/pages-server
Nice raccoon.
The problem solves reverting a commit and building Mesa with that change. If I do that I will have to rebuild Mesa everytime I want to update. That doesn’t sound like a solution for me.
To add some useful information. Forget about VR if you have a Radeon RX card, because a 1 year old bug still unsolved.
Remember that PiHole exists too, and it’s free. But congrats on improving your overall privacy.