The catarrhine who invented a perpetual motion machine, by dreaming at night and devouring its own dreams through the day.

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Joined 9 months ago
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Cake day: January 12th, 2024

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  • “Luanti” is a wordplay on the Finnish word luonti (“creation”) and the programming language Minetest Luanti employs for games and mods, Lua.

    In other words it’s the result of mashing Finnish and Portuguese words together. (Lua language is the word for “Moon”. Cue to the logo.)

    Intended pronunciation is probably around ['luɐ̯n.ti], although the diphthong doesn’t exist in Finnish. I think that you can get close enough of that in English by saying “Loo an tea”.

    Now, if you can only convince some Lemmy users to not say “play minetest luanti lol” once others ask something about Minecraft, even contextually unrelated… some at least have the decency to point out a specific Minetest→Luanti modpack. Plenty don’t even.

    Don’t get me wrong, I have nothing against Luanti, and I have quite a few things against Microsoft. My issue is exactly what the blog editors are highlighting - it is not a libre Minecraft clone dammit, it’s its own thing. And in certain aspects it might become an even bigger thing, as a platform for voxel games in general.

    And overall I think that it’s a good sign that the project is getting its own name instead of being named after something else.


  • I can’t believe I’m considering moving away from Ubuntu after 20 years…

    The good news is that all distros are pretty much similar to each other, so you can transpose most of those two decades of experience to any other distro that you might want to use. Typically the key differences are

    • defaults - including the desktop environment
    • package manager and format - YaST vs. APT vs. RPM etc.
    • stability vs. newer software continuum - different distros aim for one, another, or a balance between both


  • Since your main priority is stability, I’d suggest either Debian Stable or Mint. Debian Stable is rock solid, but the software is ancient; Mint is a good compromise. They both have a nice package selection.

    The reason why I don’t recommend Ubuntu itself is snaps. Huge downloads with lots of wasted disk space, wasted memory, less user control, mismatching themes, larger loading times… urgh.

    Desktop environment is such a personal matter that it’s hard to say which one would be the best for you. I’m a big fan of MATE - it’s small, it’s nice, you can reasonably customise it without new extensions or applets. Xfce would be also a good performance-focused choice.


    1. Bedrock can be modded and has a lot of tools to do so(as far as i know, i dont play it)

    Kind of.

    Yes, you could call Bedrock add-ons “mods”. But regardless of name they’re clearly a different can of worms, more limited in capability - to the point that most are simply fluff, not changing the game in meaningful ways. Contrast that with the huge survival, industrial, exploration etc. modpacks that exist for Java, that basically use MC as an engine instead of a game. (Or even individual mods. Terrafirmacraft I’m looking at you.)

    To give you an idea, CurseForge lists ten times as many Java mods than Bedrock addons, with half of them being stuff like TPs, skins, maps. So if you really want to see Bedrock addons as “mods”, my point changes from “Bedrock has no mods” to “Bedrock has mods, but they don’t matter in the big picture since people playing and modding Minecraft are mostly doing it with Java Edition”. The conclusion is still the same.

    On linux, it is much faster for both vanilla and modded minecraft [Java]

    @[email protected] mentioned that it has less CPU overhead and better OpenGL drivers. I never noticed a big difference for vanilla because it’s typically mods that make your computer shit bricks.

    Minecraft bedrock edition can be played on linux using third party launchers

    The problem of something relying on a 3rd party dev like this is that MS can easily pull off the plug if it so desires, in ways that wouldn’t look like arseholery but “protecting its own IP”: copyright trolling, abusive terms and conditions, etc.

    Currently it has no reasons to do so, as it would counter its best interests. But it’s clear that, if Microsoft got its way with Bedrock, and players migrated in mass to Bedrock (to the point that the Java version was deprecated), MS would have all the reasons to pull off the plug.



  • Minecraft is the exception that proves the rule - Microsoft likely did try to pull off the plug of OS X and Linux support, in a user-hostile move, but it failed due to its popularity.

    Minecraft has two main versions:

    • the Java version. Desktop-wise available for Linux, OS X, and Windows. Predates Microsoft buying Mojang (Minecraft’s developer studio). That’s likely the version played by the people whom you’re referring to.
    • the Bedrock version. Coded in C++, and desktop-wise available only for Windows. Created after the acquisition of the studio.

    Odds are that, when Microsoft funded the Bedrock version, it assumed that every Windows player would adopt it instead of the Java version, because it does perform far better. But there’s a catch - Bedrock cannot be modded (modified by the user with third party code), only the Java version can, and the modding scene for Minecraft is huge. So if Microsoft pulled off the plug of the Java version, a lot of people would leave, in special adult and teen players; and once they’re gone people aren’t introducing the game to young children any more.

    Now, on why Java Minecraft runs better in Linux: I have no idea. It might be the mods themselves running better in Linux, as a lot of modders are Linux users.



  • That’s it! When I grow up I won’t become an astronaut or firefighter. I’m going to become a copyright troll!

    I recommend people to read the comments in that thread, too. A lot of them are rather insightful; they get it - the problem is not just Google being a cheapstake, but also the copyright laws themselves.

    This one is IMO specially insightful:

    … and that is the strategy, right? It is cheaper for them [YouTube] to have a botched process that most people will not even try to fight, then to become more sophisticated (i.e., involve more actual humans) in order to preempt complaints. Alphabet / Google / YouTube are so big they can literally just ignore their users and still get away with it.




  • I have two hypotheses to explain the gender gap.

    1. The effectiveness of the threats is inversely proportional to the tech expertise of the person being threatened. And your typical woman knows less about files, piracy, internet and the likes than your typical man.

    If this hypothesis is true, then splitting cohorts based on tech expertise should show a smaller gap between men and women.

    2. Society trains women and men to react differently to threat. In simple words: men are expected by society to fight back, while women are expected to passively accept the threat and play along.

    If this hypothesis is true, you should be able to see and measure the different answers in other situations that don’t involve piracy.


    With that said, “perhaps” those anti-piracy messages would be more effective if they didn’t rely on bullshit, to the point that sounds a lot like “I expect the viewers of this message to be both tech-illiterate and gullible”.


  • Perhaps Mihon will tell Kakao to fuck off. But if Mihon doesn’t, someone else will. [Plus I wanted an excuse to post a cute kitten .gif]

    There’s no legal basis to take it down.

    Even when there’s no legal basis, a corporation is better prepared to potentially lose a legal battle than a bunch of amateurs are to potentially win it. It’s a form of corporate trolling - “both of us know that you’d win if you fought, but also that you won’t fight”.

    That works fine if you’re a corporation dealing with one group that dares to stand between you and the money. But it fails if used over and over, as eventually one group will say “you want a bloody legal battle mate? We’re focking getting one.”