I’m the administrator of kbin.life, a general purpose/tech orientated kbin instance.

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Joined 1 year ago
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Cake day: June 29th, 2023

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  • Well, I run forgejo for my own stuff. So, let’s say I decided to host something that is subject to a copyright complaint. As soon as people start using your repo and their lawyers get a whiff of it, they’ll just take the IP of your server and DMCA the owner of the IP. Whether it be me, or the host. It’s an entity they can go after and will need to yield to appropriate law. The effect would be the same as the DMCA going to Github.

    But on tor, it hides the entity operating and running the server. Making it a lot harder to find the person to even send the DMCA to, let alone start the legal wheels turning, if it were ignored.






  • Yep. The ISP doesn’t offer it any more. They stopped, I think when RIPE officially “ran out” of new net blocks. But I’ve moved address twice so far and have kept the allocation. Well, on the last move they messed up and gave new a new single IP. I complained, and they asked why it matters so much to have my old IP. I pointed out I had a netblock, and they fixed it up pretty quickly.

    Pretty soon, full fibre will be in my area and available on the same ISP. So, hoping for a smooth transition to keep it for a bit longer.




  • I would laugh. I’d be surprised there isn’t a backup of old source control somewhere and the same backup if done well would have the assets too. But, I will preface this with. Non gaming software that no-one would ever want to use again. Maybe a museum would want it.

    But I suspect the only surviving version (if it’s even on the drive) survives in the attic of my old house (family still live there, I didn’t just abandon it in a sold house). A very very old version of non gaming software on a hard drive of an old 90s unix system.

    So, you know it’s not that surprising. Depending on how old the games are.