Use Gamescope and a Vulkan layer. Here’s a more detailed post: https://planet.kde.org/xavers-blog-2023-12-18-an-update-on-hdr-and-color-management-in-kwin/
If you get the latest gamescope from git. You no longer need the vulkan layer.
Use Gamescope and a Vulkan layer. Here’s a more detailed post: https://planet.kde.org/xavers-blog-2023-12-18-an-update-on-hdr-and-color-management-in-kwin/
If you get the latest gamescope from git. You no longer need the vulkan layer.
“Sure, you can do everything it does with a phone”
No, you can’t do everything with a phone. A phone doesn’t have the same radios, GPIO for expandability, IR transceiver, etc. Not to mention the radios a phone does have doesn’t like it when you start forcing it to do fun things.
Try setting RADV_PERFTEST=rt in system options->environment variables in Lutris.
You could also update to Mesa 23.2 since it has raytracing enabled for all games by default.
I’ve only played Chiv 2 on my desktop, but for EAC games I had to install EAC seperately. I’d assume the SteamDeck would do this for you, but maybe it didn’t install properly?
People have been jailed for bumper stickers.
On the Steam Deck it already “just works” for a lot of games (with an OLED or an external display). So we’re not that far off for those changes propagating to Desktop.